Bad Company (Tank)

Bad Company (Tank) is an Common Stand-type Unit Card with 3 attack and 2 health. It has a mana cost of 3 and the modifier Shield.

Strategy
A low-cost early game shield unit, Bad Company (Tank) is a cheap and safe hit. Capable of killing two Vampire Gladiators with its shield, it can dominate the early game and tear down your opponent's brittle early game units. The shield gives it a free hit on any unit as it negates all damage, and it can pressure a premature Emerald Splash if your opponent has a bad hand, as they'll want to get rid of the shield as soon as possible to prevent future free chip damage. Even if your opponent is knowledgeable enough to see the Effect card bait, they'll still have to sink a cheap unit like Bug Eaten or Bad Company (Marine) into the shield, or their own Tank's shield if they have one.

Synergies

 * Egyptian Gods/Spice Girl/DIO
 * While not as good of a pairing as with Horus, giving any Shield Unit Vanguard is a free forced hit from your opponent's end.
 * Keicho Nijimura/Hol Horse/J.P. Polraneff
 * While this Unit isn't really worth buffing on its own, the added benefits of dropping any of these cards with a decent board provide this Tank a well needed boost to it attack and health to make best use of its Shield.
 * You Will Not Attack Kishibe Rohan
 * By giving an opposing Unit Combatant, you force them into attacking your Shield. Though it is possible for you opponent to simply pass attacking that turn to try and hit a better unit, however.