Patch Notes

Official patch notes of the game. These are all officially posted on the game's forums.

Balance Changes

 * Changed German Technology from 10 attack to 8 and its invoke has been removed
 * Clash now has Elusive
 * Achtung Baby now lets you pick who to give Hidden to
 * The Sword of Luck and Pluck now costs 4 but has a new invoke: Give a friendly Hamon Unit +2 attack
 * Egyptian Gods has been changed to a 4 cost.
 * Killer Queen has been changed to 6 attack.
 * All Harvest except Collector Mode have been changed to 1 mana.
 * Removed Snipe and Combatant from all Weapons as those don't seem to work.
 * Tower of Grey has been given Elusive and -1 attack to distinguish it from Wheel of Fortune.
 * Weapon cards: Emperor, Chariot's Rapier, and Blade Hat can currently not be added to decks while their abilities are fixed.

Fixes

 * Set has been fixed.
 * Giorno's Champion ability has been fixed
 * Coins can no longer be added to your deck.

Balance Changes

 * Cream has been reworked.
 * Doobie has been given Overload 1.
 * Head of Dio has been given 3 HP.
 * Justice has been changed to cost 2.
 * Vampire Horses given Overload 1.
 * Silver Chariot has been changed to have 1 defense.
 * Lisa Lisa's Invoke has been changed to draw 2 cards instead of 1.
 * Magician's Red's power has been changed to cost 2.
 * Harvest (Attack Mode) changed back to 2 cost. (Ill make it playable eventually)
 * Purple Haze's ability has been changed to 3 cost.
 * You may now only use 1 copy of each mythic rare in a deck.
 * Silver Chariot (Dual Wield) has been changed to 3 defense and 7 hp
 * King Crimson has been given Snipe and had its health increased from 4 to 5
 * King Crimson has also had its attack changed from 10 to 8
 * Vanilla Ice has been changed to a 5/6
 * Kars (Unveiled) has been given Overload 2.
 * Wamuu has been changed from 5 health to 4.
 * Set's cost has been changed to 3.
 * Pearl Jam has been changed to cost 1.
 * Time Erasure has been changed to 1 cost.
 * Preparations has been changed to cost 1.
 * Healed Walls has been changed to cost 3.
 * Blood Sucking changed to cost 3.
 * Red String of Destiny now gives all units sent to board Knockback 1.
 * Clacker Volley has been changed to a 3 cost with 1 durability.

Things not yet implemented but will go live with this patch

 * Ora Barrage rework.

Champions

 * Dio Brando changed to "Deal 1 damage to a friendly unit, then heal your Champion 2".
 * Kira Yoshikage changed to a 2 cost: 100 Yen Coin now has Elusive
 * Joseph Joestar lost Snipe (Too OP, will include more cards that focus around knowing what you're drawing in the next set)

Units

 * Heirophant Green (Possesion) now deals 1 damage to all enemy units.
 * Esidisi (Severed Brain) now has countdown 4.
 * Justice is now a 0/1.
 * Aqua Necklace and Geb have been changed to 3/2.
 * Grateful Dead has been changed to 4 cost 1/6
 * Silver Chariot (Dancing Mirage) changed to a 3/7
 * Hanged Man given 2 health.

Effects

 * Emerald Splash changed to 1 cost
 * Dark Revival changed to 5 cost

v0.9 - Mini Patch (July 11th, 2019)
- Added a 50 second turn timer to prevent AFKing to win matches.

- Dio's Mansion changed to a 3 cost to prevent playing it turn one.

- Limited edition Giorno Giovanna card now for purchase in the market under "Exclusive Champion". This card leaves the store on July 19th so get him soon!